Team Fortress 2 Update: Bug Fixes and Map Optimizations

Valve just shipped an update for Team Fortress 2, focusing on various bug fixes, visual adjustments, and significant map optimizations. Players will receive the update automatically upon restarting the game.
General Fixes and Visual Updates
The update addresses several long-standing issues, including a console warning related to the Team Recognition Unusual effect. Visual consistency has also been improved, with The Fists of Steel now using the correct RED team version for its backpack image. Additionally, backpack images for Festivized versions of The Killing Gloves of Boxing, The Gloves of Running Urgently, The Apoco-Fists, and The Fists of Steel have been updated.
Map-Specific Improvements
Two maps, 2koth_abbey and pd_nutcracker, received substantial attention in this patch:
2koth_abbey
- Fixed the Engineer being able to build in the respawn room rafters.
- Significant optimization pass, especially around the first point.
- Fixed a large number of small visual issues.
- Fixed some clipping issues/bugs around the map.
pd_nutcracker
- Fixed out of bound exploit at BLU spawn.
- Adjusted clipping outside of RED spawn.
- Fixed misaligned fence prop in BLU lounge.
- Added nobuild to middle route on both sides.
- Removed steps from Pipe rooms and adjusted clipping.
- Minor detailing and clipping adjustments.
- Fixed Nutcracker voice being cut off at start of round.

