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Rainbow Six Siege Y11S2.1 Patch Notes Detail Dokkaebi Nerf, Operator Buffs

Guildfy·
Rainbow Six Siege Y11S2.1 Patch Notes Detail Dokkaebi Nerf, Operator Buffs

Ubisoft has released the Y11S2.1 patch for Rainbow Six Siege, bringing a significant Dokkaebi nerf and several quality-of-life buffs for other operators, alongside numerous bug fixes.

Image credit: Valve

Balancing Changes

Dokkaebi receives a crucial adjustment to her JEGEO PAYLOAD ability. A 7-second cooldown has been introduced to limit consecutive activations, reducing constant pressure on Defenders and creating clearer engagement windows. This change emphasizes timing and coordination for Dokkaebi players.

Refinement Changes

Several operators received minor adjustments aimed at polishing gameplay and improving consistency without altering their overall power levels.

  • Sens: The R.O.U. PROJECTOR SYSTEM battery duration increased to 15 seconds (from 13 seconds), offering more flexibility.
  • IQ: Her ELECTRONICS DETECTOR range increased to 22 meters (from 20 meters), providing more comfort during use.
  • Ash: BREACHING ROUND explosive damage range increased to 2.2m (from 2m), making deployments less precision-dependent.
  • Finka: ADRENAL SURGE cooldown reduced to 18 seconds (from 20 seconds), allowing for faster charge availability and better team coverage.
  • Thatcher: E.G.S. DISRUPTOR effect radius increased to 1.85 meters (from 1.75 meters), making it easier to group multiple gadgets into a single throw without increasing overall power.
  • Thorn: RAZORBLOOM SHELL limping effect duration reduced to 10 seconds (from 15 seconds), making successful escapes slightly more forgiving.
  • SC3000K (Zero): Recoil has been smoothed for both M&K and Controller, improving consistency and comfort without affecting overall effectiveness.
  • Bulletproof Camera: EMP Dart Explosion Range increased to 0.75m (from 0.55m), making each activation more impactful.

Bug Fixes

The patch also addresses a range of gameplay, level design, operator, audio, and user experience issues:

Gameplay

  • Fixed: Players can go prone to cancel sprinting animation and shoot immediately.
  • Fixed: Players can use Mouse & Keyboard inputs in non-M&K matchmaking pools.
  • Fixed: Defenders in a Clear House match can lose the ability to pick up their devices.
  • Fixed: Rappelling Attackers can get stuck entering a barricaded window or balcony.

Level Design

  • Fixed: On Fortress, Attackers can defuse the bomb behind the first floor Hammam room's folding screen.
  • Fixed: On Outback, Defender drones do not lose signal when thrown from the roof above the second floor Party room.

Operators

  • Fixed: Solis can identify Attackers' electronic devices without activating the Spec-IO Electro-Sensor's Overclock.
  • Fixed: Dokkaebi's tablet is missing when accessing the network while prone.
  • Fixed: On Emerald Plains, Solid Snake (Solis) can crouch on the lower rooftop near EXT Garden to detect enemies on the second floor.
  • Fixed: Solid Snake (Solis) can briefly detect enemies one level below by going prone and rotating near a wall.
  • Fixed: Solid Snake's (Solis) Soliton Radar Mk. III loses functionality if players activate it while cycling weapons.

Audio

  • Fixed: No audio when Voice Chat input mode is set to Push to Talk.

User Experience

  • Fixed: Infinite loading screen when an Attacker selects the XK23 weapon with horizontal grip attachment.
  • Fixed: No indication when Mouse & Keyboard are connected to consoles.
  • Fixed: Pre-destruction setting has no effect on Calypso Casino map for Landmark Drill and Clear House playlists.
  • Fixed: Players are unable to reconnect to custom online matches.
  • Fixed: Browse Playlists button is greyed out after players finish a Siege Cup session.
  • Fixed: Match Round Score in Cup brackets does not accurately reflect the ongoing score.
  • Fixed: Charm displayed in the Ranked Rewards tracker does not correspond to the rank achieved by players.
  • Fixed: Attempting to rejoin a Quick Match causes players to be placed in PVP matchmaking instead of PVE matchmaking.
  • Fixed: Progress gauge for Jackal's Eyenox Model III is not filling around the button prompt.

Players encountering further bugs are encouraged to report their experiences at R6Fix.

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