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Rainbow Six Siege3 min read

Rainbow Six Siege Y11S1.1 Patch Notes: Operator Buffs and Bug Fixes

Guildfy·
Rainbow Six Siege Y11S1.1 Patch Notes: Operator Buffs and Bug Fixes

Rainbow Six Siege has released the Y11S1.1 patch, introducing a series of operator balance changes, weapon adjustments, and various bug fixes to improve gameplay.

Image credit: Valve

Balancing Changes

Several operators received adjustments aimed at refining their roles and improving overall game flow:

  • FLORES
    • RCE-RATERO CHARGE: Reduced delay to exit the drone after triggering the explosion to 1 second (from 2). This change allows Flores to follow up behind his drone more quickly, enhancing his pacing during pushes.
  • IANA
    • GEMINI REPLICATOR: Duration increased to 18 seconds (from 15). The extended duration provides Iana with additional time to gather intel using her Gemini.
  • JÄGER
    • ACTIVE DEFENSE: Cooldown reduced to 9 seconds (from 10). A shorter cooldown helps Jäger respond more consistently to staggered projectile threats.
  • NØKK
    • HEL PRESENCE REDUCTION: Duration increased to 13 seconds (from 10). This longer duration grants Nøkk more freedom to take calculated risks while her ability is active.
  • ROOK
    • ARMOR PACK: Additional health increased to 25 hp (from 20). The increased health boost improves the overall survivability of Rook's teammates.
  • WAMAI
    • MAG-NET SYSTEM: Activation time reduced to 1.5 seconds (from 2). Reducing the activation time makes Wamai more responsive when deploying his gadgets.

Weapon Adjustments

Two weapons received damage buffs:

  • M12
    • BASE STATS: Damage increased to 42 hp (from 40).
    • OPERATORS AFFECTED: Caveira
  • POF-9
    • BASE STATS: Damage increased to 37 hp (from 35).
    • OPERATORS AFFECTED: Sens

Bug Fixes

The patch also addresses several gameplay and user experience issues:

  • GAMEPLAY
    • FIXED - Solid Snake's OSP Pouch may highlight two gadgets as selected, making one of them unusable.
    • FIXED - Operator's prone movement speed is faster than in previous seasons.
    • FIXED - Wamai's Mag-NET still catches throwable devices even after it is destroyed.
    • FIXED - Attackers lose control over their drone during the Preparation Phase if another Operator spectates it.
    • FIXED - Solid Snake's Soliton Radar MK III can detect the 2nd floor of Oregon map from EXT Dorms Roof.
    • FIXED - Ram can hide inside and see through her BU-GI Auto Breacher by deploying it on a window frame.
    • FIXED - Shooting Iana's Gemini Replicator in front of smoke causes some of the smoke VFX to disappear.
    • FIXED - Gridlock's Trax Stingers don't get destroyed by Denari's T.R.I.P. Connector.
    • FIXED - When playing an online match against AI, the AI Attackers won't rappel.
    • FIXED - The time it takes holding the button to deploy the defuser is longer than expected.
    • FIXED - Flickering sky texture in Dual Front.
    • FIXED - Missing explosion VFX and SFX for Flores's RCE-Ratero Charge when the Master Assassin ability skin is equipped.
  • USER EXPERIENCE
    • FIXED - Spectating Solid Snake after he's activated Soliton Radar Mk III will display no information on the radar screen.
    • FIXED - Rebinding the secondary input for Switch Ability Mode causes the selected input to not work.

Players are encouraged to report any further bugs encountered via R6Fix.

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