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Deadlock Minor Update Reworks Urn Mechanics

Guildfy·
Deadlock Minor Update Reworks Urn Mechanics

Valve just shipped a minor update for Deadlock on June 4, 2026, primarily focusing on a significant rework of the Urn mechanics.

Urn Mechanics Rework

The most notable change is how the Urn is delivered and claimed. Instead of the previous melee-based flip-flop, delivering the Urn now initiates a King of the Hill style capture point. Both teams can progress simultaneously, but the Urn is only fully claimed once a single team occupies the capture circle.

Key Changes:

  • Delivery System: Delivering the Urn now starts a King of the Hill capture point instead of melee-based flipping.
  • Simultaneous Progress: Both teams can progress capture simultaneously, but only one team in the circle will fully claim the Urn.
  • Urn Runner Bounty: The Urn runner now receives their normal 35% bonus bounty and stats immediately upon initial deposit, rather than waiting for the deposit conclusion and a team win.

Other Adjustments:

  • Urn overall bounty reduced by 20% (unreduced for trailing team).
  • Progress radius is 20m.
  • Progress rate is fixed regardless of the number of allies in the area.
  • Progress duration for favored/neutral/unfavored is 6/12/18s.
  • If the Urn has been in progress for over 75s, it will give up and throw all souls as orbs into the sky, which will float for an extended period.
  • Increased time allowed to run the Urn before taking damage by 10s.
  • Trailing team sprint speed bonus increased from +4m to +5m.
  • Urn comeback resistance now also grants +35% Debuff Resistance on top of the 35% Bullet and Spirit Resistance.
  • Urn comeback resistance aura reduced from 60m to match the 20m progress radius.
  • Drop-off location is now above the bridges on the side lanes, rather than below.

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