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Counter-Strike 2 Update: Cache Overhaul and Dust II Fixes

Guildfy·
Counter-Strike 2 Update: Cache Overhaul and Dust II Fixes

Valve has released a new update for Counter-Strike 2, bringing a host of changes primarily focused on the map Cache, alongside a minor adjustment to Dust II and several general fixes.

Map Changes

The classic map Cache receives extensive modifications aimed at improving gameplay, visibility, and overall polish:

  • Bomb explosion radius increased.
  • Lighting Adjustments around Vent.
  • Disabled player collision on sign and removed lamp by squeaky.
  • Reworked e-box on A-site for better visibility.
  • Lowered Checkers entrance frame height at B Main.
  • Removed AC unit above Sandbags and moved pipes.
  • Fixed lack of footstep sounds on top of crates at A-site.
  • Fixed hole in world on door in Sun Room.
  • Fixed wall bangs on A Main wall.
  • Fixed some z-fighting around Garage.
  • Adjusted grenade clipping throughout map.
  • Adjusted player clipping throughout map.

Dust II sees a targeted fix:

  • Blocked visibility through corner of Mid Box (Xbox).

Sound Improvements

A speculative fix addresses a critical audio issue:

  • Speculative fix for a case where all audio drops out.

Miscellaneous Fixes

Several general improvements and bug fixes have been implemented:

  • Fixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceiling.
  • Adjusted particle effect sprite opacity for fully occluded flashbangs.
  • Improved smoke lighting consistency.
  • Minor adjustments to dropped pistol magazine velocity.
  • Ambient Occlusion adjustment settings in Environment Blend shader restored.
  • Fixed a case where money was subtracted from the wrong player during bot takeover.

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