Counter-Strike 2 Update: Market Listings Usable, Inferno Map Changes

Valve has rolled out a new Counter-Strike 2 update, introducing significant quality-of-life improvements for the Steam Community Market and several map adjustments, most notably for Inferno.
Miscellaneous Changes
Players can now use items listed for sale on the Steam Community Market directly from their inventory. This means weapons can be equipped while listed, though they cannot be consumed or modified. Listings can be canceled at any time. Additionally, the Terminal now allows players to set a max offer limit, ensuring the Arms Dealer only displays offers within that range. A minor fix also addresses a slight tilt in the chicken running animation.
Map Updates
Inferno received several key adjustments:
- The balcony at Bombsite A has been extended.
- The Graveyard at Bombsite A is now closed to the public.
- Clipping has been adjusted at the small window next to Second Mid Balcony.
Both Warden and Sanctum have been updated to their latest versions from the Community Workshop.
Map Scripting Enhancements
The update also includes various additions and fixes for map scripting, expanding modding capabilities:
- Added
hitEntitytoOnBulletImpactevent data. - Added
Entity.GetAbsAngularVelocity(). - Added
Entity.GetLocalAngularVelocity(). - Added
angularVelocitytoEntity.Teleport(). - Added
CSWeaponBase.GetClipAmmo()andCSWeaponBase.SetClipAmmo(). - Added
CSWeaponBase.GetReserveAmmo()andCSWeaponBase.SetReserveAmmo(). - Added
CSWeaponData.GetMaxClipAmmo()andCSWeaponData.GetMaxReserveAmmo(). - Fixed missing
CSPlayerPawn.IsDucking()andCSPlayerPawn.IsDucked(). - Fixed a bug where
JUMPwouldn't trigger forWasInputJustPressed()andWasInputJustReleased()if the press didn't cross a tick boundary. - Fixed a bug where
EntitymethodsGetEyePosition(),GetEyeAngles(),GetHealth(),GetMaxHealth(), andSetMaxHealth()would only work onCSPlayerPawns.

